Zábava

In the context of computer science, „zábava“ translates to „entertainment“ in English. It typically refers to software applications, games, or media content designed primarily for fun, enjoyment, or leisure. The entertainment industry in computer science encompasses various domains, including video games, interactive storytelling, virtual reality experiences, and multimedia production. The focus is often on user engagement, creativity, and delivering enjoyable experiences through technology. This can include the development of user interfaces, graphics, sound design, and gameplay mechanics that enhance the entertainment value of the application or game.